Sunday, 25 October 2015

Battle Report: Vraks Unending Host + Renegades vs Orks 3000 Points

This game was meant to be another test of new or unfamiliar units, both for my opponent and for me. We agreed on a game size of 3000 points and a random maelstrom mission. The Ork force was spread across two CADs. I apologize for not having a proper force list, but here is a line-up snapshot:


The orc force included: a unit of meganobs and a unit of nobs, both lavishly kitted, boys, commandos, lootas, burnas, a bunch of killa-cans, a def-dread, one of the new big walkers, grot artillery with a bubble-gun, a snotzoga with grots, some grots with herder, two trucks, a tank and a dakka-jet.

Since the last game, I primed all models black and applied Vallejo Primer desert tan very lightly with a low angle and heavy as a zenital highlight, resulting in getting a start on getting the lot painted.


On my side, I played the same 1500 points Vraks Unending Host list in the previous battle-report and tacked on an contingent of regular Renegades based on IA13.


The addon list is using a blood-handed reaver demagogue with a nurgle covenant, since I wanted to try grenandiers (as shown in the picture above) and a bunch of plague zombies as troops - having a boatload of infantry platoons on the other half of the list. I wanted to try some tanks and a valkyrie. I brought  two vanilla Leman Russ with battle-cannons, lascannons and heavy bolter sponsons, a Leman Russ Punisher with heavy bolters and a stubber, a Executioner with plasma sponsons as well as two hellhounds.


We played mission 4, the orks the deployment/initiative roll-off.


Turn 1.1
The orks advanced - shocker! - pushing forward as far as possible and blew up a hell-hound!


Turn 1.2
The heretics blew up the mega-nob trucks and fired the executioner at the lot, which promptly got hot, and lost a hull point. The remaining hell-hound fired it's cannon into the ork artillery hiding in ruins - without much effect thanks to without much effect since DS4 didn't impress the carriages 3+ too much.


Turn 2.1


Turn 2.2


Turn 3.1


Turn 3.2


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